RDL Rules and Courtesies

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Courtesies
Solos
Duos
CTF
1

Registration

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Player Requirements: Players must be logged in with home map pre-selected before starting a match. Aliases are discouraged, and only permissible if opponent has been successfully notified. Players must choose three home maps. Maps should follow the Home Level Framework. Pilots must use the most up-to-date Redux build. Any experiment builds are prohibited.

2

Scoring and Rankings

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Scoring System: To prove your skill, players compete for the position on the ladder and not ELO; however, your ELO will determine your skill level. The skill levels are Bronze, Silver, Gold, and Emerald. The ladder placement and skill level are your main driving force.

3

Timeouts

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A player can call a timeout at anytime. Once the timeout is done. The pilot that called timeout must type "Ready" in the message box. The other pilot must acknowledge the "Ready" with a "Go". On the message "Go", the match will resume. Extended times are accepted as long as both players agree on the duration of the time limit. The player must justify the extended timeout. If justification is not heard the match will forfeit. Extended time outs are 10 minutes or longer.

4

Participation

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Pilots must play a minimum of three matches per month to remain eligible to play. This requirement ensures active engagement and contributes to the competitive spirit of the league.

5

Respect

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This should go without saying, but we've seen how an unhinged disagreement can lead to a community split. RDL supports the users right to have opinions, and we encourage you to voice them, but please, refrain from speaking FOR the RDL, and more importantly, if it pertains to accusational, or otherwise unnecessarily cruel language, do not chat publically and make YOUR problem everyones elses. The RDL does and will exercise the right to supervise accusations and public commentary accordingly.

  • Do not overuse slurs or derogatory language in match comments
  • Do not impersonate other players or admins.
  • Do not maliciously or otherwise use an alias with the intent to deceive
  • Do not share others personal information without consent.
  • Do not engage in harassment or bullying.
  • DO NOT seriously accuse someone of cheating without consulting league Admins, or Moderators. Innocent until proven guilty, your word only goes so far.
  • Do not falsely report a match outside of a genuine mistake, this constitutes for an immediate time-ban
1

Winning

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To win a game, you must end the game by two kills, as in, 21 to 19 for instance. If you leave rage quit a match, you LOSE. Recording games will be reccomended in the instance, with review of the situation by an admin, an automatic win could be awarded. Additionally, the latest version of Redux must be played. Experimental builds are prohibited.

2

Matches

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Matches are to 20 and won by 2. Rage quitting is counted as an automatic loss. If a player gets disconnected, report the technical problem in Discord. The loser of the match will report, and the winner will accept. Matches must be reported directly after each game. Players can play any map if they agree on said map. Players must agree on game settings, otherwise, default game settings are mandatory.

3

Gameplay Rules

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Code of Conduct: All players must adhere to the league's code of conduct. Failure to do so will result in a reduction in rank, time ban, or general ban. Disputes: Any disputes during a match must be reported immediately to an admin. The default game settings are used in case players cannot agree on the game settings

Download Download Game Template
Do NOT set "Open Game"
Maximum Observers at least 4
Broadcast Delay 15 Seconds OFF
Minimal Observer Info OFF
Difficulty MAX (Insane)
Reactor life 50 MINUTES
Max time 0 MINUTES
Kill goal 0 KILLS
Extra primaries NONE for 2 players, 2x for 3-4 players, 3x for 5-6 players, 4x for 7 players
Extra secondaries NONE
Cap secondaries UNCAPPED
Low vulcan ammo OFF
Set objects allowed ALL CHECKED EXCEPT CLOAKING & INVULNERABILITY
Spawn style 2 second INVULN
Vulcan ammo style ORIGINAL (DEPLETING)
All players blue ON for 2 players, OFF for 3-7 players
Allow colored dynamic lighting OFF
Allow players to choose their colors ON
Packets per second 40 for 2 players, 30 for 3 or higher
Track this game ON
Retro protocol ON
Show all players on automap OFF
Bright player ships ON
Show enemy names on HUD OFF
Homing update rate 25
DXX-Retro homing speed OFF
Allow custom models and textures ON or OFF (Both players must agree)
Reduced flash ON or OFF (Both players must agree)
4

Map Angling

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With heavy consideration of previous attempts to determine the "core maps" that should be played when maps cannot be agreed on, the RDL is committed to finding a way to ensure players can always play a fair match, but also prohibit players from reliably choosing maps they know they will excell in. Map core will consist of a variety of maps, and will be conditioned to exclude overtly-repetitve map-types regardless of statistical domination. More on "Map Core" after beta release.

5

Level Disagreement

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Players must agree on a level before proceeding. If players cannot agree on a level, players will choose from each pilot's home at least once. Players may opt to play a third if they choose.

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Challenging - POST BETA

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You can issue one challenge per pilot per week. Players cannot camp on ladder spots. Pilots can challenge any pilot to take his spot. When you challenge someone, each pilot must play at least one of each opponent's homes. Players must accept a challenge within a two-week period or risk a reduction in ladder placement. Only the top three ranked players can challenge each other. You can only issue a challenge once a week per pilot. Top 30 percent of pilots are only allowed to issue challenges to one another. The Challenged person can reject the challenge but will be moved to the bottom of the ladder.

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Rematches

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A rematch occurs when pilot wants a redo after a recently completed match. Both players must agree to the terms of the rematch. Both pilots must agree to the rematch otherwise the rematch will not be played. Players can call a rematch anytime they choose. Both players must agree on the terms of the rematch.

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Homes

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You can choose any map you wish if it follows the Home Level Framework. Homes are used to prevent the DCL core map mechanic, prevent map anglers, and allow those that disagree on maps play a game. Maps should follow this standard. Home maps that do not follow this standard will be rejected. Homes should be used as a last-ditch measure for pilots to play. Ideally pilots should agree on maps and not angle on one level. Map diversity is encouraged on the RDL. Do keep in mind, these restrictions are reserved for when you and your opponent want to play a match, but cannot decide on what map to play.

Home Level Framework:

  1. Primary weapons should be equal number.
  2. Weapons should not focus on subtype matches i.e. (disorientation, single use weapons, rat, blind)
  3. Map sizes should be reasonably sized for 1v1 play. (Essentially we mean just maps as small as Gasp, or Hay Day)
  4. Maps that missile boat is prohibited. (this rule exits to prevent adding missiles as opposed to multiplying them in the settings. Basically any missile count higher than 6 is generally a missile boating match)
  5. Home Maps should be stock i.e. (No MCAPs, or Xs).
Solo Play

Duo Match'S - COMING SOON POST BETA

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2v2 matches follow a different structure:

Duos Rules

Capture The Flag - COMING SOON POST BETA

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CTF matches have unique requirements

CTF Rules
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RDL Terms of Service

By using this website, you agree to the following terms and conditions:

  1. All match results submitted become the property of RDL.
  2. You agree to follow all rules and guidelines described in the RDL Rules.
  3. Administrators reserve the right to modify rankings or remove players who violate rules.
  4. You are responsible for maintaining the security of your account.

Last updated: April 18, 2025